Insomniac Marvel's Wolverine Launch Reception Disappoints
8 videos · 5 channels · score 619k
Marvel's Wolverine, Insomniac's PS5 launch, opened to a 78 Metacritic score and mixed to negative reviews—YongYea, Skill Up and Jake Baldino condemn its one‑note combat and over‑handholding, while gameranx supplies tips and notes that unlocking certain skills can improve the experience—sparking discussion as fans weigh the title against the studio's celebrated Spider‑Man games.
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The coverage — 8 videos

My Thoughts on Wolverine
After finishing Insomniac's newly released Wolverine game, the creator calls it 'turbo mid'—a bottom-three Insomniac title with bad writing, cringe Sabretooth dialogue, a damsel-in-distress Jean Grey, egregious hand-holding, and an inexplicable $300 million budget.

Wolverine - Before You Buy
Jake Baldino's launch-window PS5 Pro review of Insomniac's Marvel's Wolverine says the game looks great but feels unsatisfying and less definitive than Spider-Man (2018), with repetitive combat and a forgettable mutation strand system.

Wolverine reviews, Ocarina remake revealed + Sony & Kojima break up! | This Week in Videogames
In a weekly news roundup, the creator defends his negative Insomniac's Wolverine review by arguing its un-turn-offable handholding systems (enhanced sensors, scent line, autocomplete QTEs) justify the critique, and pans the Ocarina of Time remake for Switch 2 as visually generic Unreal Engine-style rather than Zelda-like.

The Reviews Are Brutal
Marvel's Wolverine's 78 Metacritic score from 113 critic reviews sparks creator-led coverage framing it as Insomniac Games' major PS5-era disappointment, with Polygon calling it the biggest letdown of the generation.

I do not recommend: Marvel's Wolverine (Review)
In his September 10, 2026 review, Skill Up condemns Insomniac's Marvel's Wolverine as a bad game, arguing its design philosophy treats players as extremely stupid via GPS scent lines, repeated objective reminders, linear path highlighting, obvious hidden chest cues, and one-dimensional, spammy combat.

The Wolverine review debrief feat. Gene Park (Washington Post) and Mitch Saltzman (IGN) | FPS #104
In a review debrief, Gene Park and Mitch Saltzman analyze Insomniac's Wolverine's mixed critical reception (77 Metacritic, 6/10 from IGN and GameSpot), with Saltzman finding more to like on a second playthrough with the full moveset while Jake and Ralph did not enjoy it.

Wolverine - 10 Things The Game DOESN'T TELL YOU
In a tutorial for the newly launched Marvel's Wolverine on PS5, the creator highlights early-game tips, specifically prioritizing the healing strike and charged staggered leap skills and spending resources on skins for health bonuses.

Our Final Thoughts On Wolverine...
In a reaction to Insomniac's Wolverine release, the hosts argue the game earns a 75/100 due to a weak third act and combat that only clicks after unlocking all moves, calling the late-game payoff a design flaw.